ISR Synth Racing v1002 iPhone iPod Touch-COREPDA

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  • CYBER WEESJE
    Member
    • Mar 27
    • 9867

    [RELEASE] ISR Synth Racing v1002 iPhone iPod Touch-COREPDA



    Feature List:
    - Excellent Control
    - Smooth Frame Rate
    - A Fresh Racing Experience
    - Crazy Beautiful Psychedelic Color Changes
    - Barrel Roll, Tilt, and Retro-Boost Control Features
    - Three Obstacle Courses, One ‘Practice’ Course
    - Three Vehicles (w/ Three colors each)
    - Music and Sound FX to match the Experience
    - Play your own music through iTunes
    - An Evolving Universe...
    - Many updates to come!

    Note from the developer:
    We’re pleased to have already received such strong comments from the initial release of our first title, iSR. Thank you to everyone who’s enjoyed Synth Racing thus far. Your feedback has made all the long hours, and complete lack of a social life, worth it.

    iSR Version 1.002 brings together the experience a little more by adding several New Ships, Sound FX, Music, and a Shiny New Menu System. While we’re still a ways away form calling Synth Racing ‘faultless’ or ‘complete’ we think you’ll agree that iSR is already among the most captivating experiences on the platform.



    About the Game:
    iSR, short for ‘Synth Racing’, is the newly formed racing league created by the Synth Racing Commission or ‘SRC’.

    The inaugural season of the ‘virtual league’ has yet to get underway, but already the commission has opened several ‘Speed’ courses. Teams who’ve completed the designs for their vehicles early have been granted access to the first section of the Race Center, ‘Section 0Z’ [zeer-oh Zee].

    To allow the best environment for manufactures to stress test their machines, and give chance for Pilot’s to condition their reflexes, the SRC has put together a simple set of rules for the initial runs.

    Launching at 100km/h vehicles gradually increase in speed at the rate of 2km/s. Each session lasts 45 seconds, but is able to be extended through pick-ups placed along the track. Pick-ups, that when flown through, also supply a short burst of speed.

    Spread along the course is a series of obstacles. So long as the Pilot doesn’t fly through them, their craft continues to increase in velocity until the session has completed, at which time the results of the run are shown.

    To help navigate the course, Pilots have a number of maneuvers available to them, a 90-Degree Tilt and Barrel Roll. Pilots are also able to engage the ‘Retro-Boost’ on their craft to temporarily slow down, and help increase their focus, to more easily navigate difficult sections.

    Welcome to the iSR
    GO Fast!



    What's new
    - Two new vehicles (with three colors each)
    - Sound FX and Music
    - A Shiny New Menu System
    - Smoother Frame Rate (across all devices)

    Code:
    http://netload.in/datei8asAPs5b3h.htm
    GRTZ CYBER WEESJE
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